OpenTTD junctions
Years ago, long before the likes of Rollercoaster Tycoon came on the scene, Chris Sawyer released Transport Tycoon for the PC, a DOS-based game working on an isometric grid where the player created complex transport networks between industries and towns. Over a decade later and the game has been ported to other platforms, developed almost beyond recognition, and has a cult following of enthusiasts still hooked by the thrill of the money-spinning construction game.
Having recently installed the Mac version of OpenTTD (which is the open-source release of Transport Tycoon Deluxe) I have been reliving my wasted youth building expansive rail networks with complex junctions and sprawling airports. But rather than quietly indulge in my own private geekiness I opted to share my obsession with the world. Here, then, are some screenshots of some junctions I have just built for demonstration purposes.









